QUEST DESIGN
Quest Template
Free a quest from one solution by adding pressure, nodes, clues, and consequences.
15–20 minAutomatic local saveDOCX + PDF
Contents
The heart of the quest
Define why the characters care and what is unresolved.
Pressure and cost
Let the quest move even without the characters.
A playable network
Make information and scenes reachable in different ways.
FEEDBACK
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